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Tuesday, March 31, 2009

METROPOLIS process Step 1: Sketch

This is the roughest design for an animation Background. All the buildings are placed on different layers with different transparency values so it can generate some depth. I think the result of this test came out great.



There is some obvious reference to the work of Boris Bilinsky


Boris Bilinsky, City Art work for Metropolis c.1926-7
©ADAGP, Paris and DACS, London 2004


I'll post more from the process later.

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